

Buckets at Brooks School
Saturday, June 6, 2026 • 9 a.m. to 3 p.m. • Brooks School Park
Join the Fishers Parks Foundation and show off your skills in this exciting half-court showdown! Whether you’re a player or a fan, this event promises great competition and tons of fun. Don’t miss out on the chance to be part of the basketball buzz right at Brooks School Park (11780 Brooks School Park, Fishers). Bring your game and your squad!
Teams of four are $100 or $25 for each player.
Divisions
- 5th – 6th grade
- 7th – 8th grade
- 9th – 12th grade
- 18+ (adult)












Rules
- Possession to Start
- A coin toss prior to each game determines which team gets the ball. The team that wins the coin toss will be awarded the first possession of the ball.
- Scoring
- Baskets made from inside the arc count for 2 points. Baskets made from outside the 3-point arc count for 3 points. A player is considered outside the 3-point arc when neither foot is inside nor touching the arc. OT free throws count for 1 point. No free throws will be awarded during regulation game play, only during OT.
- Length of Game
- Highest score after the 12-minute game horn sounds will be declared the winner. The game play clock is not stopped for injuries or balls that end up away from the court of play.
- Overtime
- When a game is tied at the end of the 12-minute game play clock period, overtime will be played. The team that lost the coin toss to start the game will be awarded the first possession. In overtime, the first team to score is the winner. During OT, if a foul is called, the player fouled will shoot a FT – will have 5 seconds to shoot after awarded the ball. Again, no FT during regulation game play. Ball will be “checked” at the top of the key.
- Jump Ball
- The alternating possession arrow will be in favor of the team that started the game on defense. Each jump ball situation during the game will use this alternating possession arrow.
- Change of Possession
- There is no “make it, take it” rule.
- Checked Ball
- After a made basket, the ball must be “checked” by an opposing player before it is put into play. The “check-in” must occur behind the top of the arc. The on-ball defender is not permitted to pressure the player passing the ball in play (3 feet distance). The ball must be passed to a teammate to become live.
- Taking It Back
- The ball must be “taken back” outside the 3-point arc on each change of possession, regardless of whether a shot was attempted. The ball is considered behind the 3-point arc when neither foot of the player possessing the ball is inside nor touching the arc. A take back violation occurs as soon as the player attempts a shot and results in loss of possession and nullifies any points scored from that possession.
- Fouls
- Common fouls: Referees will call fouls during games. All fouls will be “checked” at the top of the 3-point arc. Three (3) fouls in a row by the same team will result in 1 free throw attempt and retaining possession of the ball.
- Technical fouls: A technical foul includes, but is not limited to, unsportsmanlike acts, such as taunting, baiting, or trash talk by a player or coach, and inappropriate comments directed at a referee. A technical foul results in 1 free throw attempt and possession of the ball.
- Flagrant foul: A flagrant foul includes, but is not limited to, an act that is considered violent or aggressive and displays unacceptable conduct. A player committing a flagrant foul will be suspended from play for the remainder of that game and possibly for the rest of the tournament, as determined by the tournament administration. A flagrant foul results in 1 free throw attempt and possession of the ball.
- Ball Out of Bounds
- Any ball out of bounds will be taken out from behind the designated line above the 2-point arc and not from any out of bounds line.
- Stalling
- Stalling is always prohibited. Stalling involves a style of play in which a team does not actively attempt to advance to the ball toward the basket and shoot the ball at the basket. In the final 90 seconds of the game, the team that is leading will have 15 seconds to shoot the ball. If they do not shoot the ball within 15 seconds, they will lose possession of the ball.
- Substitutions
- Substitutions are unlimited but may only be made during a “dead ball” situation. Substitutions must be made from the team’s bench area, and the substitute must be allowed to enter the game with permission of the referee.
The Story Behind the Art



In early 2024, Gary Harris, a Fishers native and professional basketball player for the Orlando Magic, partnered with Koda Witsken, an artist who also is also a Fishers native, to design and install two basketball court murals at Brooks School Park (11565 Brooks School Road) in Fishers.
The colorful murals are highly visible from 116th Street and Brooks School Road. The design concept for the murals includes vibrant colors, cosmic elements, and Gary Harris’ “GH” brand symbol. Through bright colors and symbolic out-of-this-world imagery, the designs are meant to inspire the next generation of Indiana basketball talent to reach for the stars for a bright future.
As a player at Hamilton Southeastern High School in 2012, Harris finished his high school career as 2012 Mr. Indiana Basketball with a school-record of 1,540 points, 467 rebounds, 232 assists, and 232 steals. Harris was rated among the top players in the nation by ESPNU100 (No. 11), Scout.com (No. 16) and Rivals.com (No. 25). He was also ranked among the nation’s top shooting guards by ESPNU100 (No. 2).
“My love of basketball started in Indiana, THE basketball state, and specifically in Fishers. Given all that basketball has done for me and my family, I felt strongly about returning some of that love to the Fishers community with vibrant, statement-making basketball courts for the next generation of Indiana basketball talent to enjoy. I’m very excited to partner with Koda and the City on this project to make the vision a reality.” – Gary Harris (April 2024)

Gary Harris and Koda Witsken
